Renegade 3 <img style="float:right" src=";collec=0&amp;img=CPC-Renegade3-Front.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Amstrad CPC</li> <li>Éditeur : Ocean</li> <li>Développeur : -</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>Imagine vous met aux commandes du premier karatéka temporel de l'histoire de la micro ! Même si la gestion des quelques coups disponibles ne se fait pas à la seconde près, la beauté des graphismes nous fait vite oublier ces petits désagréments : on a rarement vu une telle profusion de couleurs sur CPC. Autre petit problème, mais vraiment tout petit, lorsque notre héros saute, il est parfois difficile de saisir s'il est en l'ait ou si l'on vient seulement de monter vers le haut du tableau... Les dinosaures et autres monstres, quant à eux, vont très bien merci. Ils sont nombreux, rapides, difficiles à abattre et malins (ils attaquent souvent sur plusieurs fronts à lafois, à six contre un).<br /> <br /> Source :</p> - The Ninja Warriors <img style="float:right" src=";collec=0&amp;img=The_Ninja_Warriors_4.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Amstrad CPC</li> <li>Éditeur : Virgin Games, Ltd.</li> <li>Développeur : Taito Corporation</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>The Ninja Warriors is a one or two player side-scrolling beat-em-up. The Taito coin-op featured three monitor screens side by side, while the Amiga version was developed in letterbox format in order to show as much of the wide screen background graphics as possible.<br /> <br /> The player(s) control robot Ninjas, which battle their way through the levels using Shuriken and knives. As the Ninja's take damage their classic Ninja garb is torn away to reveal robotic limbs, torso or head. When the damage reaches a critical level the Ninja Robot explodes scattering mechanical body parts.<br /> <br /> As with The Sales Curve's later title SWIV, The Ninja Warriors uses the company's Dynamic Loading System to load sprites, sound and background graphics from disk on the fly.</p> Action Captain Silver <img style="float:right" src=";collec=0&amp;img=Captain_Silver_4.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Master system</li> <li>Éditeur : SEGA of America, Inc.</li> <li>Développeur : Data East Corporation</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>In Captain Silver, you play the role of Jim, a brave young lad with a taste of adventure. You embark on a journey to find Captain Silver's secret treasure hoard, which is rumored to be hidden on an island in the Eastern Seas.<br /> <br /> There are six scenes in the game. During his travels, Jim will explore villages, fight his way on board ships, venture through caves, and wander around tropical islands. In each of these six scenes, Jim must use his sword to kill cats, rats, bats, witches, skeletons, and other creatures that are waiting for him. When Jim touches, or is shot at, by a creature, he loses one of his lives, but when he kills a creature, he can collect some gold that they leave behind, which can be used to buy items from shops. However, rather than getting gold, enemies leave behind some gold containing one of the letters that spell the word &quot;CAPTAIN SILVER&quot;. If Jim manages to get all of these letters, he will be awarded an extra life.<br /> <br /> Jim may only use his sword to start off with, but once he collects a fairy that floats toward him in every scene, Jim will be able to shoot stars at enemies, making his kills more efficient. The maximum number of stars that he can have is six. There are other power-ups that Jim can collect in the game. These include the &quot;clock&quot; power-up, which gives Jim extra time; the &quot;boot&quot; power-up which allows Jim to jump higher; and the &quot;coffee?&quot; power-up, which enables Jim to shield himself from creatures until he is hit by one.<br /> <br /> There is a boss in each scene, which he must defeat in order to proceed to the next round. There is also a certain time limit, which Jim must complete the scene before it expires. If he does not, then he will lose a life.</p> Action Strider <img style="float:right" src=";collec=0&amp;img=Strider_4.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Amstrad CPC</li> <li>Éditeur : U.S. Gold Ltd.</li> <li>Développeur : Capcom Co., Ltd.</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>The year is 2089 AD. In Russia, the evil Grand Master Meio has begun his insane plot to take over the universe. A lone figure drops from a stealth glider into Meio's base. He is Hiryu, Super A-Class Strider. His mission is to defeat the Grand Master and put an end to his plotting once and for all.<br /> <br /> Strider lets the protagonist run, jump, perform acrobatics and climb walls and overhangs. He wields a plasma sword, called a Cypher, through five levels fighting robots and guards, with mid- and end-level bosses.</p> Action Moonwalker <img style="float:right" src=";collec=0&amp;img=Moonwalker_4.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Amstrad CPC</li> <li>Éditeur : U.S. Gold Ltd.</li> <li>Développeur : Emerald Software Ltd.</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>Moonwalker is broken up into 4 levels.<br /> The first level has you walking around avoiding fans trying to find parts of a rabbit costume needed to disguise yourself from your fans. You then need to find the waiting motorbike to escape to level 2 - Michaelsville.<br /> Here you need to find orbs which transform your bike into the glittering Stratus car able to leap barriers. If you get far enough you escape via a jetski.<br /> Level 3 has you defending yourself in Club 30 against Mr Big's task force.<br /> And the final level has you in an arena fighting Mr Big's Storm Troopers and plasma cannon as Moonwalker himself - survive and save the children.</p> Action Ghostbusters II <img style="float:right" src=";collec=0&amp;img=Ghostbusters_II_4.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Amstrad CPC</li> <li>Éditeur : Activision, Inc.</li> <li>Développeur : Foursfield</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>The UK-produced adaptation of Ghostbusters II contains three action scenes based on the film:<br /> <br /> In the first scene, the Ghostbusters must collect slime samples from the sewers. One Ghostbuster is being lowered into a shaft on a cable and must collect the samples at the bottom. On the way down, many ghosts will try to stop him. Some of them try to saw off the cable, others deplete his courage upon touching him. He can destroy them with proton beams or bombs or employ a shield so they can't touch him. Weapon power-ups and elixirs that restore courage can be found on ledges in the shaft and can be reached by swinging. Several parts of a slime scooper must also be collected in this way before the samples can be collected.<br /> <br /> In the second scene, the Ghostbusters have animated the Statue of Liberty via the slime and with her help must travel to the Museum of Art. Lady Liberty automatically walks to the right and can use her torch to shoot at the many enemy ghosts in her way. Her slime supply drains constantly however. Defeated ghosts drop slime, which can be collected by sending out the little people at Liberty's feet to pick it up and return it so the supply can be refilled.<br /> <br /> In the third scene, the Ghostbusters confront big bad Vigo in the museum, seen in isometric view. First, all four of them have to be lowered into the museum on ropes, their speed controlled via joystick movements. Dropping too fast can stun them and take them out of the following fight. In the fight, the player can switch between the four guys at any time. Goals are to defeat Janosz, carry away baby Oscar before Vigo can enter him (Janosz will come after Oscar if he's still alive) and finally catch Vigo in the crossfire of two proton beams.</p> Action Robocop <img style="float:right" src=";collec=0&amp;img=Robocop_21.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Amstrad CPC</li> <li>Éditeur : Ocean Software Ltd.</li> <li>Développeur : Ocean Software Ltd.</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>Based on the 1987 movie of the same name, Patrolman Alex Murphy was killed on the streets of Detroit. The major corporation there, Omni Consumer Products (OCP) saw an opportunity to sell a new kind of law enforcement officer to the troubled city. They took what was left of Murphy, encased it in titanium armor, wiped his memory and created RoboCop. Now it's up to RoboCop to clean the streets of Detroit and eliminate the one responsible for his murder, Clarence Boddicker. But it looks like Clarence might not be the kingpin of this town...<br /> <br /> Ocean's version of RoboCop for 8-bit machines loosely adapts the Data East arcade game, with stages inspired by those from the coin-op, but also entirely new gameplay elements.<br /> <br /> In most levels, RoboCop walks from left to right, shooting his gun at hordes of enemies that intend to kill him with bullets, chainsaws or their fists. Stages include the streets of Detroit (in two parts, based on the first level of the arcade), a drug factory (based on the fourth arcade level), and a junkyard (based on the third coin-op stage). Gun power-ups to collect include a rapid fire model, a three-way shot and a powerful flame cannon. Two levels end with boss fights against RoboCop's chief adversary ED-209. For some reason, ED is impervious to bullets and must be defeated using Robo's fists alone.<br /> <br /> New challenges from the arcade include hostage scenarios: in these, seen from a first-person perspective, a criminal holds an innocent person. Moving crosshairs and firing precisely, RoboCop must take care to shoot only the criminal, not the civilian.<br /> <br /> Another new game element requires some quick thinking: in a puzzle mode, a composite sketch of a suspect is presented and must be matched by choosing the correct parts (hair, chin, eyes, etc.) of the face within a tight time limit.</p> Action Defender of the Crown <img style="float:right" src=";collec=0&amp;img=Defender_of_the_Crown_4.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Nintendo Entertainment System</li> <li>Éditeur : Ubi Soft Entertainment Software</li> <li>Développeur : Master Designer Software, Inc.</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>Defender of the Crown puts the player in the role of one of four Saxon knights in medieval England, in a time where the land is in turmoil as the King is dead and his crown was stolen. The Saxons and the Normans blame each other and fight for control of England.<br /> <br /> After a short introduction by Robin of Locksley himself, the game starts with a single castle and 10 soldiers at your command. From there, you have to build your army, take control of additional territories and fight and defeat the three Norman lords - and sometimes your Saxon friends as well.<br /> <br /> In addition to the basic 'build your army and conquer your opponents' the game offers several events and options that can be used to fine tune your play style: You may engage in a jousting contest where you have to knock your opponent off his horse, gaining either fame or land, or you can go raid a castle for loot or the hand of a princess, joining your houses and territories.</p> Strategy Skweek <img style="float:right" src=";collec=0&amp;img=Skweek_4.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Amstrad CPC</li> <li>Éditeur : U.S. Gold Ltd.</li> <li>Développeur : Loriciels</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>The Skweeks lived in harmony for centuries, being a naturally peaceful peoples, until Pitark arrived. He ruined their bright pink land by removing the colour, and it was only after he died that they had the opportunity to clean the land up. Your job is to travel through the 99 continents and clean each one in sequence.<br /> <br /> Skweek can move in each of the four compass directions, and is armed with a simple weapon, whose shots rebound around before they hit one of Pitark's minions, the Schnoreuls - contact with which is instantly fatal. Some squares contain arrows which force you in a particular direction, while there are also blockades to avoid. Bomb squares blow up surrounding squares but give you time to move away from them as they do this, while Shortcut squares allow you to move to another teleport-type square by pushing the joystick in its direction.</p> Action Strategy War in Middle Earth <img style="float:right" src=";collec=0&amp;img=War_in_Middle_Earth_4.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Amstrad CPC</li> <li>Éditeur : Melbourne House</li> <li>Développeur : Maelstrom Games</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>War in Middle Earth est un jeu de rôle sur Amstrad CPC évidemment inspiré de l'oeuvre de J.R.R. Tolkien : Le Seigneur des Anneaux. Vous pouvez incarner à tour de rôle les différents chefs de la Guerre du Milieu, chacun ayant des caractéristiques différentes.</p> - Incredible Shrinking Sphere <img style="float:right" src=";collec=0&amp;img=Incredible_Shrinking_Sphere_3.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Amstrad CPC</li> <li>Éditeur : Electric Dreams Software</li> <li>Développeur : Foursfield</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>The Incredible Shrinking Sphere of the title comes under your control in this isometric maze game which has similarities to Marble Madness and Spindizzy. The ball needs to be guided from the start of a level to the end, through 4 linked sections.<br /> <br /> Various functioning squares must be used to your advantage. Uniquely these include changes to the ball's size, as well as it's physics. Revolving squares randomly fire the ball off in another direction, and ramps shoot you in the current direction at high speed. Weapons can be collected, as can shields - both of which are required to avoid some of the hazards on show. Black holes are always fatal however.</p> Action Forgotten Worlds <img style="float:right" src=";collec=0&amp;img=Forgotten_Worlds_12.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Amstrad CPC</li> <li>Éditeur : Action</li> <li>Développeur : -</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>Forgotten Worlds sur Amstrad CPC est un jeu d'action où l'on incarne deux héros anonymes partant en croisade contre des envahisseurs extraterrestres. Le joueur peut faire voler son avatar grâce à un jetpack et améliorer son arsenal entre les missions en fonction du nombre d'ennemis tués.</p> - Arcade Muscle <img style="float:right" src=";collec=0&amp;img=Arcade_Muscle_4.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Amstrad CPC</li> <li>Éditeur : Capcom</li> <li>Développeur : -</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>Arcade Muscle sur Amstrad CPC est une compilation comprenant 5 jeux : Street Fighter, Road Blasters, Side Arms, Bionic Commando et 1943.</p> - Barbarian II <img style="float:right" src=";collec=0&amp;img=Barbarian_II_20.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Amstrad CPC</li> <li>Éditeur : -</li> <li>Développeur : Palace Software</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>Barbarian II : The Dungeon of Drax sur Amstrad CPC s'éloigne un peu du jeu original puisque les combats singuliers du premier volet se transforme en succession d'affrontements contre plusieurs monstres et ennemis. Après avoir choisi entre le barbare et la princesse Marina (sauvé dans le jeu précédent), le joueur explore plusieurs donjons à la recherche du maléfique Drax.</p> - Double Dragon II The Revenge <img style="float:right" src=";collec=0&amp;img=Double_Dragon_II_The_Revenge_19.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Amstrad CPC</li> <li>Éditeur : -</li> <li>Développeur : Technos Japan</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>Après avoir kidnappé Marian dans le premier volet, les Black Warriors vont plus loin et la tue dans cette suite. Billy et Jimmy Lee reprennent donc le combat pour venger sa mort. Double Dragon II : The Revenge sur Amstrad CPC est l'adaptation du second beat'em all de la série sortie dans les salles d'arcade.</p> Beat'em up Ghouls'n'Ghosts <img style="float:right" src=";collec=0&amp;img=Ghouls_n_Ghosts_18.JPG&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Amstrad CPC</li> <li>Éditeur : -</li> <li>Développeur : Capcom</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>Ghouls'n Ghost sur Amstrad CPC est un jeu d'action se déroulant dans un univers médiéval. L'histoire débute lorsque des revenants attaquent le royaume et capturent la petite amie du chevalier Arthur. Incarnez ce dernier et partez en croisade contre les envahisseurs avant qu'ils ne sacrifient sa dulcinée pour ressusciter un démon terrifiant.</p> - Myth <img style="float:right" src=";collec=0&amp;img=Myth_3.JPG&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Amstrad CPC</li> <li>Éditeur : System 3</li> <li>Développeur : System 3</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>Myth : History in the Making est un jeu d'action sur Amstrad CPC. Vous incarnez un simple mortel qui a été appelé par les dieux pour détruire plusieurs créatures mythologiques ayant emprunté le mauvais chemin pour suivre le diabolique Dameron.</p> - Robocop <img style="float:right" src=";collec=0&amp;img=Robocop_18.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Nintendo Entertainment System</li> <li>Éditeur : Ocean</li> <li>Développeur : Data East</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>RoboCop est un jeu d'action sur NES. Vous êtes à Néo-Détroit, en 2015. Les quartiers sont à feu et à sang et l'OCP prend le contrôle de la ville. Au coeur d'une sombre machination entre pouvoir, corruption et trafic de drogue, vous incarnez RoboCop, le seul espoir.</p> Action Solstice <img style="float:right" src=";collec=0&amp;img=Solstice_12.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Nintendo Entertainment System</li> <li>Éditeur : Nintendo</li> <li>Développeur : -</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>Dans Solstice sur Nes, vous incarnez Shadax, un puissant sorcier qui doit affronter Morbius qui a enlevé la princesse Eléanor au début du jeu. Vous partez donc en quête des morceaux du sceptre qui servira à tuer Morbius. Une bonne dose de réflexion est nécessaire dans chaque niveau pour reconstituer le sceptre.</p> - Teenage Mutant Hero Turtles <img style="float:right" src=";collec=0&amp;img=Teenage_Mutant_Hero_Turtles_12.jpg&amp;x=1000&amp;y=120" /> <ul> <li>Plateforme : Nintendo Entertainment System</li> <li>Éditeur : Konami</li> <li>Développeur : -</li> <li>Joueurs : 1</li> <li>Date de sortie : 1989</li> </ul> <p>Teenage Mutant Ninja Turtles sur Nes est un jeu d'action dans lequel vous dirigez les fameuses tortues ninja Donatello, Michelangelo, Leonardo et Rapahël. Vous pouvez alterner quand vous voulez pour profiter des armes et caractéristiques de chacune et ainsi défaire le maléfique Schredder.</p> -